Revealing hand-drawn transformation #4: Snake form
Dear Monster Boy fans and friends,
it's that day of the week again!
Each Friday we reveal a new transformation form of Monster Boy with the all-new hand-drawn look! This time, it's the snake and there's only the Pig and the Dragon form left! Once we revealed all forms, we're going to give you a sneak peek of the animation. It's a night and day difference to all the old footage of the game and we can't wait to share it with you!
As always, thank you so much for your feedback, interest and comments! Please look forward to the next reveal. Until then we warmly recommend to play Mario Odyssey which released today - in case you own a Switch! Wahoo!
it's that day of the week again!
Each Friday we reveal a new transformation form of Monster Boy with the all-new hand-drawn look! This time, it's the snake and there's only the Pig and the Dragon form left! Once we revealed all forms, we're going to give you a sneak peek of the animation. It's a night and day difference to all the old footage of the game and we can't wait to share it with you!

The snake can swallow keys, spit poison and climb walls or move on ceilings. Super cool <3
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Cristian on :
Siphon on :
FDG, Thomas on :
matthew barrett on :
Cameron on :
Luke on :
The originals were far better - more appealing, painterly and full of character.
I don't understand how a spiritual sequel can have vastly inferior player sprites to those of a Wonderboy remake.
I've been waiting for a game like this for so many years, and it seems like you're messing up the visual style at the last possible minute.
This game has gone from being a "must buy" to being a "shaky maybe" for me. Terribly, terribly disappointed.
Junior lima on :
FDG, Thomas on :
some comments are quite funny but let's keep the discussion grounded okay? When you compare Dragons Trap sprites with this one you should keep in mind that equipment parts change realtime in Monster Boy so there's various shields, armors and swords. It's not like you equip a sword and still breath fire like the lizard in Dragons Trap. Furthermore, the movements and actions are much more varied as each character has unique abilities that have a lot more animation phases. The proportions have been designed very thorough and carefully so everything snaps into place beautifully. You'll be surprised
GSandSDS on :
FDG, Thomas on :
matthew barrett on :
FDG, Thomas on :
matthew barrett on :
Dieu on :
Je tenais à vous témoigner toute mon admiration et ma gratitude, car vous êtes véritablement le premier studio occidental qui soit parvenu à insuffler à son œuvre ce style si caractéristique des productions nippones des 90's qui nous ont si durablement marqué.
Par le passé, d'autres développeurs ont tenté - vainement - de concevoir des jeux-vidéo à l'esthétique manga/anime, mais sans jamais véritablement en saisir ni maitriser les codes visuels et narratifs.
Contrairement à vous qui avez su brillamment capter l'essence profonde de cette imagerie et la restituer dans votre création et ce sans tomber dans le piège du fanboyisme servile ou de la caricature sans âme.
Vos nouveaux designs pour les différentes transformations de Jin ne dépareilleraient pas dans un vieux numéro de Famitsu Weekly ou les pages d'une notice de jeu PC Engine ou Megadrive ! Vraiment hâte de voir tout cela en mouvements ! ^^
Fabien - Game Atelier on :
Merci beaucoup pour le commentaire qui nous touche droit en plein cœur. On essaye au maximum de retranscrire la même ambiance de cette saga qui nous a tellement marquée dans notre enfance, c'est donc vraiment rassurant de lire votre message qui confirme notre intention de départ.
On espère sincèrement que le jeu vous plaira.
Christopher Lane on :
Keep doing your best hand drawn animators.
Logbomb on :
Looking forward to seeing it all animated.
Spidey981 on :
Tout d'abord j'aimerai vous dire que j'aime de plus en plus les nouveaux designs. Je n'étais vraiment pas convaincu mais maintenant j'adhère vraiment . J'ai hâte de voir ça en mouvement. Autre point, il y'a pas mal de mois j'avais demandé s'il serait possible d'avoir des avatars pour les comptes PSN et Xbox. Je sais qu'en ce moment vous avez d'autres choses plus urgentes à traiter mais j'aimerai beaucoup que vous vous penchez sur la question. J'adorerais des avatars Jin , Dragon Man, Lion Man, Zeke etc... Merci
Fabien - Game Atelier on :
Merci beaucoup pour le commentaire. On est ravis d'entendre que les nouveaux designs vous plaisent et on espère que vous serez agréablement surpris quand vous les verrez animés.
Pour les avatars c'est tout à fait envisageable mais ce sera un sujet que nous aborderons après que le jeu soit sorti.
A très bientôt!
ALFREDO on :
FDG,Thomas on :
ALFREDO on :
FDG,Thomas on :
John Pikatii on :
Christoffel de Gruyter on :
Please don't let yourself get distracted, just focus on what you want to do yourself without the whining of some minority. You had a great game when you showed it a long time ago, and this redesign seems more like a distraction then that it will actually help improve the game's gameplay.
Focus on your own vision and ideas. If others don't agree that's tough luck for them. Good games are authentic games.
FDG,Thomas on :
David on :
Since you were active on Neogaf in the Monster Boy thread and that place has been somewhat abandoned. I've created a thread on Reset Era if you're interested.
Hopefully it gains some traction and generate some more interest in this game.
https://www.resetera.com/threads/monster-boy-and-the-cursed-kingdom-previews-round-up-thread.3330/
FDG,Thomas on :
jako on :